The MAC (Media Access Control) address is an identifier that is associated with a network adapter and uniquely identifies a device on a network. A MAC address consists of 12 hexadecimal numbers, typically formatted as follows
XX:XX:XX:YY:YY:YY
The XX values in a MAC address identify the manufacturer, the YY values are the serial number assigned to the network adapter.
The MAC address can be useful if you need a way to uniquely identify a device – this can be used as a substitute for the UDID value that is now deprecated in iOS 5 and greater.
The code below shows how to get the MAC address on an iOS device:
#include <sys/socket.h> #include <sys/sysctl.h> #include <net/if.h> #include <net/if_dl.h> ... - (NSString *)getMacAddress { int mgmtInfoBase[6]; char *msgBuffer = NULL; size_t length; unsigned char macAddress[6]; struct if_msghdr *interfaceMsgStruct; struct sockaddr_dl *socketStruct; NSString *errorFlag = NULL; // Setup the management Information Base (mib) mgmtInfoBase[0] = CTL_NET; // Request network subsystem mgmtInfoBase[1] = AF_ROUTE; // Routing table info mgmtInfoBase[2] = 0; mgmtInfoBase[3] = AF_LINK; // Request link layer information mgmtInfoBase[4] = NET_RT_IFLIST; // Request all configured interfaces // With all configured interfaces requested, get handle index if ((mgmtInfoBase[5] = if_nametoindex("en0")) == 0) errorFlag = @"if_nametoindex failure"; else { // Get the size of the data available (store in len) if (sysctl(mgmtInfoBase, 6, NULL, &length, NULL, 0) < 0) errorFlag = @"sysctl mgmtInfoBase failure"; else { // Alloc memory based on above call if ((msgBuffer = malloc(length)) == NULL) errorFlag = @"buffer allocation failure"; else { // Get system information, store in buffer if (sysctl(mgmtInfoBase, 6, msgBuffer, &length, NULL, 0) < 0) errorFlag = @"sysctl msgBuffer failure"; } } } // Befor going any further... if (errorFlag != NULL) { NSLog(@"Error: %@", errorFlag); return errorFlag; } // Map msgbuffer to interface message structure interfaceMsgStruct = (struct if_msghdr *) msgBuffer; // Map to link-level socket structure socketStruct = (struct sockaddr_dl *) (interfaceMsgStruct + 1); // Copy link layer address data in socket structure to an array memcpy(&macAddress, socketStruct->sdl_data + socketStruct->sdl_nlen, 6); // Read from char array into a string object, into traditional Mac address format NSString *macAddressString = [NSString stringWithFormat:@"%02X:%02X:%02X:%02X:%02X:%02X", macAddress[0], macAddress[1], macAddress[2], macAddress[3], macAddress[4], macAddress[5]]; NSLog(@"Mac Address: %@", macAddressString); // Release the buffer memory free(msgBuffer); return macAddressString; }
The output will look as follows: Mac Address: E0:F8:47:C0:E3:C9
Fixing a memory leak and a logic warning in the above code:
回复删除https://gist.github.com/1409855/
Thanks for your comment. I test the code again, but I think the static Analyze just made a mistake. Because if msgBuffer == NULL, the code below will be execulted and never go to the place where it thought the error taken.
回复删除if (errorFlag != NULL)
{
NSLog(@"Error: %@", errorFlag);
return errorFlag;
}